Seher

Psycho More

Info

Attackenstärke
dex, wis
Aktionsart
1 action
PP
10
Dauer
3 rounds, concentration
Reichweite
30ft

You save an attack to unleash at a later time. When you activate this move, you may choose to attack on this turn, or delay the attack. You may use the attack as a free action at any time during the next three rounds. When you make the attack, make a ranged attack roll, dealing 2d10 + MOVE psychic damage on a hit.

Auf höheren Stufen: The damage dice roll for this move changes to 3d8 at level 5, 4d10 at level 10, and 7d8 at level 17.

Wettbewerb

Klugheit

Ausdruck
2
Störung
0

4 Appeal points if the move used immediately before it was the same contest type, 2 Appeal points if not.

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