Turmkick
KampfInfo
- Attackenstärke
- str, dex
- Aktionsart
- 1 action
- PP
- 5
- Dauer
- instantaneous
- Reichweite
- melee
You leap into the air to deliver a strong kick to a target. Make a melee attack, doing 2d8 + MOVE fighting damage on a hit. On a miss, you take 1 damage.
Auf höheren Stufen: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
Wettbewerb
Coolness
- Ausdruck
- 6
- Störung
- 0
Pokemon has disadvantage on all CHA Saving Throws for the remainder of the Appeal Rounds.