Magnetregler

Elektro More

Info

Attackenstärke
Keine
Aktionsart
Aktion
PP
10
Dauer
1 Round
Reichweite
Self (40-foot emanation)

You use your electric energy to manipulate magnetic fields. Until the beginning of your next turn, any creature in range with the Plus or Minus ability gains a bonus to their AC equal to your proficiency modifier, and any saving throw they are forced to make is rolled with advantage.

Wettbewerb

Klugheit

Ausdruck
1
Störung
0

Doubles the Appeal Points of a successful move in the next round. Pokemon also has advantage on CHA Saving Throws until after their move next round is performed.

Magnetregler

Elektro More

Info

Attackenstärke
Keine
Aktionsart
Aktion
PP
10
Dauer
1 Round
Reichweite
Self (40-foot emanation)

You use your electric energy to manipulate magnetic fields. Until the beginning of your next turn, any creature in range with the Plus or Minus ability gains a bonus to their AC equal to your proficiency modifier, and any saving throw they are forced to make is rolled with advantage.

Wettbewerb

Klugheit

Ausdruck
1
Störung
0

Doubles the Appeal Points of a successful move in the next round. Pokemon also has advantage on CHA Saving Throws until after their move next round is performed.

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