15 - Hyperstrahl
NormalInfo
- Attackenstärke
- str, dex
- Aktionsart
- 1 action, recharge
- PP
- 3
- Dauer
- instantaneous
- Reichweite
- self (80ft line)
- Kosten
- ₽10,800
You unleash a concentrated beam of pure energy in a 80 foot line, 5ft wide. Any creature caught in the line must succeed on a DEX save or take 3d8 + MOVE normal damage on a fail and half as much on a save. This move cannot be used on consecutive turns by the same creature.
Auf höheren Stufen: The damage dice roll for this move changes to 5d6 at level 5, 4d12 at level 10, and 8d8 at level 17.
Wettbewerb
Coolness
- Ausdruck
- 4
- Störung
- 4
All Pokemon must make a CHA Saving Throw against your Intimidation/Persuasion DC.