Zauberschein
FeeInfo
- Attackenstärke
- dex, cha
- Aktionsart
- 1 action
- PP
- 5
- Dauer
- instantaneous
- Reichweite
- self (20ft radius)
You emit a powerful flash that damages all creatures in range. Creatures within 20 feet of you must make a CON save against your Move DC, taking 2d6 + MOVE fairy damage on a failure, or half as much on a success.
Auf höheren Stufen: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.
Wettbewerb
Schönheit
- Ausdruck
- 4
- Störung
- 0
A crowd favorite. No extra effects.