Nachspiel
GeistInfo
- Attackenstärke
- wis, cha
- Aktionsart
- Reaktion
- PP
- 3
- Dauer
- Instantaneous
- Reichweite
- 50 feet
The moment you would take damage from a move that reduces you to zero hit points, you may use your reaction to force the attacker to make a WIS save against your Move DC. On a failure, all PP from the move that caused you to faint is depleted.
Wettbewerb
Stärke
- Ausdruck
- 4
- Störung
- 4
All Pokemon must make a CHA Saving Throw against your Intimidation/Persuasion DC.