Nachspiel
GeistInfo
- Attackenstärke
- wis, cha
- Aktionsart
- 1 reaction
- PP
- 3
- Dauer
- instantaneous
- Reichweite
- 50ft
When you take damage from a move that reduces you to zero hit points, you may use your reaction to force the attacker to make a WIS saving throw against your Move DC. On a failure, all PP from the move that caused you to faint is depleted .
Wettbewerb
Stärke
- Ausdruck
- 4
- Störung
- 4
All Pokemon must make a CHA Saving Throw against your Intimidation/Persuasion DC.