Kopfnuss
NormalInfo
- Attackenstärke
- str
- Aktionsart
- 1 action
- PP
- 10
- Dauer
- instantaneous
- Reichweite
- melee
You really know how to use your head. Make a melee attack roll, doing 1d12 + MOVE normal damage on a hit. If the natural attack roll is 18 or more, the target falls prone.
Auf höheren Stufen: The damage dice roll for this move changes to 2d8 at level 5, 2d12 at level 10, and 6d6 at level 17.
Wettbewerb
Stärke
- Ausdruck
- 4
- Störung
- 0
A crowd favorite. No extra effects.