Erholung
PsychoInfo
- Attackenstärke
- wis, cha
- Aktionsart
- 1 action
- PP
- 5
- Dauer
- instantaneous
- Reichweite
- self
When you activate this move, you fall asleep after the end of your turn, but recover 4d6 + MOVE hit points in the process. You do not regain health if you do not fall asleep.
Auf höheren Stufen: The dice roll for healing increases to 6d6 at level 5, 8d6 at level 10, and 8d10 at level 17.
Wettbewerb
Anmut
- Ausdruck
- 1
- Störung
- 0
You are immune to CHA Saving Throws for the remainder of this round.