Acid
PoisonInfo
- Puissance
- dex
- Temps d'exécution
- Action
- PP
- 15
- Durée
- Instantaneous
- Portée
- Self (30-foot cone)
You create a stream of hot acid in a 30-foot cone, centered on you. Creatures caught in the cone must make on a DEX save against your Move DC, taking 1d6 + MOVE poison damage on a fail, and half as much on a success.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.
Contest
Clever
- Appeal
- 3
- Jam
- 0
Lowers the crowd meter by the number of Pokemon that raised the crowd meter this turn.