Alluring Voice
FéeInfo
- Puissance
- cha
- Temps d'exécution
- Action
- PP
- 10
- Durée
- Instantaneous
- Portée
- 40 feet
You use your angelic voice to confuse a target. Make a ranged attack against a target, dealing 2d6 + MOVE fairy damage. On a hit, the target must make a CHA save against your Move DC or become Confused.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.