Energy Ball
PlanteInfo
- Puissance
- dex
- Temps d'exécution
- Action
- PP
- 5
- Durée
- Instantaneous
- Portée
- 40 feet
You draw in power from nature in a concentrated ball that you send towards a creature. Make a ranged attack, dealing 2d8 + MOVE grass damage on a hit. On a natural attack roll of 19 or 20, the next attack against the target is rolled at advantage.
At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
Contest
Beauty
- Appeal
- 4
- Jam
- 0
A crowd favorite. No extra effects.