Eruption
FeuInfo
- Puissance
- str, dex
- Temps d'exécution
- Action
- PP
- 3
- Durée
- Instantaneous
- Portée
- Self (15-foot cone)
You spew hot magma in a 15-foot cone. Any creature caught in the blast must make a DEX save against your Move DC, taking 3d8 + MOVE fire damage on a failure, or half as much on a success. If you are at full health when activating this move, double your STAB bonus when dealing damage.
At Higher Levels: The damage dice roll for this move changes to 5d6 at level 5, 4d12 at level 10, and 8d8 at level 17.
Contest
Beauty
- Appeal
- 6
- Jam
- 0
Pokemon has disadvantage on all CHA Saving Throws for the remainder of the Appeal Rounds.