Growl
NormalInfo
- Puissance
- str, cha
- Temps d'exécution
- Action
- PP
- 20
- Durée
- 1 Minute
- Portée
- 100 feet
You target a creature with an intimidating growl. The creature must make a WIS save against your Move DC. On a fail, it adds -1 to any attack it makes for the duration. This modifier can be stacked if it fails multiple growl saves, up to a maximum of -5.
Contest
Cute
- Appeal
- 2
- Jam
- 0
4 Appeal points if used last this turn, 2 Appeal points if not used last this turn.