145 - Seed Bomb
grassInfo
- Puissance
- str, dex
- Temps d'exécution
- 1 action
- PP
- 10
- Durée
- instantaneous
- Portée
- 30ft
You fire a series of hard seeds that crash down on top of a creature in range. Make a ranged attack, dealing 2d6 + MOVE grass damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.
Contest
Tough
- Appeal
- 4
- Jam
- 0
A crowd favorite. No extra effects.