247 - Meteor Beam

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Info

Puissance
wis
Temps d'exécution
Action
PP
5
Durée
Concentration, up to 1 Round
Portée
Self (80-foot line)
Coût
₽15,000

When you use this move, soak in cosmic energy and prepare to unleash a devastating beam. On your next turn, if you keep your concentration, saving throws you cause have their DC increased by 3, and you may use an action to create a 80-foot line of cosmic energy, 5 feet wide. Any creature caught in the line must succeed on a DEX save against your Move DC or take 3d8 + MOVE rock damage on a fail and half as much on a save.

At Higher Levels: The damage dice roll for this move changes to 5d6 at level 5, 4d12 at level 10, and 8d8 at level 17.

247 - Meteor Beam

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Updated!Damage is updated. If you have feedback, let us know!

Info

Puissance
wis
Temps d'exécution
Action
PP
5
Durée
Concentration, up to 1 Round
Portée
Self (80-foot line)
Coût
₽15,000

When you use this move, soak in cosmic energy and prepare to unleash a devastating beam. On your next turn, if you keep your concentration, saving throws you cause have their DC increased by 3, and you may use an action to create a 80-foot line of cosmic energy, 5 feet wide. Any creature caught in the line must succeed on a DEX save against your Move DC or take 2d10 + MOVE rock damage on a fail and half as much on a save.

At Higher Levels: The damage dice roll for this move changes to 3d8 at level 5, 4d10 at level 10, and 7d8 at level 17.

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