Überschallknall
NormalInfo
- Attackenstärke
- str, cha
- Aktionsart
- 1 action
- PP
- 5
- Dauer
- instantaneous
- Reichweite
- self (20ft radius)
You create a deafening, explosive sound that damages all creatures within 20 feet of you. Force any creature in range to make a CON save against your Move DC, taking 2d12 + MOVE normal damage on a failure, or half as much on a success.
Auf höheren Stufen: The damage dice roll for this move changes to 3d10 at level 5, 7d6 at level 10, and 8d8 at level 17.
Wettbewerb
Stärke
- Ausdruck
- 4
- Störung
- 4
All Pokemon must make a CHA Saving Throw against your Intimidation/Persuasion DC.