Hyperzahn
NormalInfo
- Attackenstärke
- str, dex
- Aktionsart
- 1 action
- PP
- 10
- Dauer
- instantaneous
- Reichweite
- melee
You lash out at a creature with a quick fang attack. Make a melee attack roll, doing 2d6 + MOVE normal damage on a hit. Hyper Fang scores a critical hit on 19 and 20. If the natural attack roll is 18 or more, the target flinches.
Auf höheren Stufen: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.
Wettbewerb
Coolness
- Ausdruck
- 3
- Störung
- 0
No penalty applied for repeating the move.