Make it Rain
StahlInfo
- Attackenstärke
- wis, cha
- Aktionsart
- 1 action
- PP
- 3
- Dauer
- instantaneous
- Reichweite
- self (20ft cone)
You throw out a mass of coins. Each creature in range must make a DEX save against your Move DC, taking 2d10 + MOVE steel damage on failure, half on success. You gain 1d10 ₽ for each creature that fails the save, and 2d10 ₽ for each creature that succeeds.
Auf höheren Stufen: The damage dice roll for this move changes to 3d8 at level 5, 4d10 at level 10, and 7d8 at level 17.