Camouflage
normalInfo
- Puissance
- none
- Temps d'exécution
- 1 action
- PP
- 10
- Durée
- 1 minute, concentration
- Portée
- self
You blend in with your surroundings, replacing your current type with a new type. The type is dependent on the environment, and up to the DM's discretion. Some examples are included below.
| Enviroment | Types |
|---|---|
| Cities, Roads, Buildings | Normal, Steel |
| Caves | Rock |
| Sand, Dirt, Rock | Ground |
| Ocean, Rivers, Lakes | Water |
| Snow, Ice | Ice |
| Volcano | Fire |
| Forest, Fields, Grassy Terrain | Grass |
| Sky, Clouds | Flying |
| Misty Terrain | Fairy |
| Electric Terrain | Electric |
| Psychic Terrain | Psychic |
Contest
Clever
- Appeal
- 1
- Jam
- 0
Average all moves that were successfully performed before your turn and gain that many Appeal points.