Camouflage
normalInfo
- Move Power
- none
- Move Time
- 1 action
- PP
- 10
- Duration
- 1 minute, concentration
- Range
- self
You blend in with your surroundings, taking on a new type for resistances/vulnerabilities/immunities. The type is dependent on the terrain, and up to the DMs discretion. (Ex: Forest = Grass, Beach = Water, Desert = Ground/Fire, Mountain = Rock, etc.)
Contest
Clever
- Appeal
- 1
- Jam
- 0
Average all moves that were successfully performed before your turn and gain that many Appeal points.