Shore Up

Sol More

Info

Puissance
con
Temps d'exécution
Action
PP
5
Durée
Instantaneous
Portée
Self

You use the power of the earth around you to help heal your wounds, recovering 2d8 + MOVE hit points. If used during a Sandstorm, your MOVE modifier is doubled.

At Higher Levels: The healing dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.

Shore Up

Sol More

Info

Puissance
con
Temps d'exécution
Action
PP
5
Durée
Instantaneous
Portée
Self

You use the power of the earth around you to help heal your wounds, recovering 2d8 + MOVE hit points. If used during a Sandstorm, your MOVE modifier is doubled.

At Higher Levels: The healing dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.

Something went wrong...

You can help by reporting this error!