Sonic Boom

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Info

Puissance
str, dex
Temps d'exécution
Action
PP
10
Durée
Instantaneous
Portée
Self (20-foot emanation)

You unleash a deafening sound that harms creatures in a 20-foot emanation, centered on you. Creatures in range must make a CON save against your Move DC, taking 16 normal damage on a fail, or half as much on a success. The damage dealt by this move can't be modified in any way, such as by resistance, bonus damage, or damage reduction (but can be prevented by immunity).

At Higher Levels: The damage dice roll for this move changes to 16 at level 5, 16 at level 10, and 16 at level 17.

Contest

Cool

Appeal
3
Jam
0

No penalty applied for repeating the move.

Sonic Boom

Normal More

Info

Puissance
str, dex
Temps d'exécution
Action
PP
10
Durée
Instantaneous
Portée
Self (20-foot emanation)

You unleash a deafening sound that harms creatures in a 20-foot emanation, centered on you. Creatures in range must make a CON save against your Move DC, taking 16 normal damage on a fail, or half as much on a success. The damage dealt by this move can't be modified in any way, such as by resistance, bonus damage, or damage reduction (but can be prevented by immunity).

At Higher Levels: The damage dice roll for this move changes to 16 at level 5, 16 at level 10, and 16 at level 17.

Contest

Cool

Appeal
3
Jam
0

No penalty applied for repeating the move.

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