Sonic Boom

normal More

Info

Move Power
str, dex
Move Time
1 action
PP
10
Duration
instantaneous
Range
self (20ft radius)

You unleash a deafening sound that harms creatures in a 20-foot-radius circle, centered on you. Creatures in range must make a CON save against your Move DC, taking 16 normal damage on a fail, or half as much on a success. The damage dealt by this move can't be modified in any way, such as by resistance, bonus damage, or damage reduction (but can be prevented by immunity).

Contest

Cool

Appeal
3
Jam
0

No penalty applied for repeating the move.

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