Wrap

Normal More

Info

Puissance
str, dex
Temps d'exécution
Action
PP
15
Durée
Instantaneous
Portée
Melee

You attempt to grapple a target into submission. Make a melee attack roll. On a hit, the target takes 1d4 + MOVE normal damage and is grappled. At the beginning of each of its turns, it may attempt to escape with a STR save against your Move DC. As long as the target is grappled on your subsequent turns, this move can be activated again as a bonus action with an automatic hit, dealing 1d4 normal damage.

At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d8 at level 10, and 2d6 at level 17.

Contest

Tough

Appeal
3
Jam
0

The crowd meter can’t be raised for the next 1d4 turns.

Wrap

Normal More

Info

Puissance
str, dex
Temps d'exécution
Action
PP
15
Durée
Instantaneous
Portée
Melee

You attempt to grapple a target into submission. Make a melee attack roll. On a hit, the target takes 1d4 + MOVE normal damage and is grappled. At the beginning of each of its turns, it may attempt to escape with a STR save against your Move DC. As long as the target is grappled on your subsequent turns, this move can be activated again as a bonus action with an automatic hit, dealing 1d4 normal damage.

At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d8 at level 10, and 2d6 at level 17.

Contest

Tough

Appeal
3
Jam
0

The crowd meter can’t be raised for the next 1d4 turns.

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