96 - Nature Power

normal

Info

Puissance
varies
Temps d'exécution
1 action
PP
10
Durée
varies
Portée
varies

You call upon the powers of nature nearby and activate a move based on the terrain. The DM gets final say on what move you activate, but here are example terrain types:

TerrainMove
Cities, Roads, BuildingsSwift
Sandy areasEarthquake
Volcanos, Lava areasFire Blast
Caves, Dark areasShadow Ball
Rocky terrain, MountainsRock Slide
Fields, PlainsStun Spore
Forests, Tall grasslandsRazor Leaf
Ponds, SwampsBubble Beam
At seaSurf
UnderwaterHydro Pump
SnowyBlizzard

Contest

Beauty

Appeal
1
Jam
0

You gain Appeal points equal to the crowd meter level plus 1.

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