Apple Acid

grass

Info

Move Power
dex, cha
Move Time
1 action
PP
3
Duration
instantaneous
Range
self (15ft cone)

You douse the area in the acid of tart apples. Targets in the area must make a DEX save. A creature takes 1d10 + MOVE grass damage on failure, half on success. Every creature that fails the save also suffers -2 to DEX or CON saving throws until the end of the encounter or until withdrawn. This effect may stack up to three times on the same creature.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.

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