Aqua Tail

water

Info

Move Power
str, dex
Move Time
1 action
PP
5
Duration
instantaneous
Range
melee

You lash out with your tail to strike a creature. Make a melee attack, dealing 2d8 + MOVE water damage on a hit.

At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.

Context

Contest
beauty
Appeal
4
Jam
0
Effect
Quite an appealing move.

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