Aura Wheel

electric
Move Power
dex
Move Time
1 action
PP
5
Duration
instantaneous
Range
melee

You create a wheel of energy around yourself and charge at a creature in range. You can immediately move up to 5ft and make a melee attack against a creature in range, doing 1d8 + MOVE electric damage on a hit. If this attack hits, the next time Aura Wheel is used, you may move an additional 5ft. This effect stacks up to a total bonus movement of 20ft.

The damage type of this move is Electric when its user is in Full Belly Mode, and Dark when its user is in Hangry Mode.

At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 2d12 at level 10, and 4d8 at level 17.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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