Behemoth Bash

steel
Move Power
con
Move Time
1 action
PP
5
Duration
instantaneous
Range
melee

You bash with your gigantic shield. Make a melee attack on a creature, dealing 4d4 + MOVE steel damage on a hit. If the target was dynamaxed, double the overall damage.

At Higher Levels: The damage dice roll for this move changes to 2d12 at level 5, 4d8 at level 10, and 8d6 at level 17.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

Something went wrong...

You can help by reporting this error!