Bubble Beam
waterInfo
- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- 80ft
You shoot a concentrated stream of bubbles at a single creature in range. Make a ranged attack roll, doing 1d10 + MOVE water damage on a hit. On natural attack rolls of 19 or 20, the target's speed is halved until the end of their next turn.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.
Can learn this move:
- Poliwag
- Poliwhirl
- Poliwrath
- Tentacool
- Tentacruel
- Shellder
- Krabby
- Kingler
- Horsea
- Seadra
- Staryu
- Omanyte
- Kabuto
- Chinchou
- Lanturn
- Marill
- Azumarill
- Politoed
- Qwilfish
- Corsola
- Remoraid
- Octillery
- Mantine
- Kingdra
- Suicune
- Lotad
- Lombre
- Surskit
- Azurill
- Corphish
- Crawdaunt
- Piplup
- Prinplup
- Empoleon
- Mantyke
- Phione
- Manaphy
- Tympole
- Palpitoad
- Seismitoad
- Basculin
- Ducklett
- Swanna
- Frillish
- Jellicent
- Keldeo
- Clauncher
- Clawitzer
- Popplio
- Brionne
- Primarina
- Crabrawler
- Crabominable
- Dewpider
- Araquanid
- Pincurchin
- Hisuian Qwilfish
Context
- Contest
- beauty
- Appeal
- 2
- Jam
- 3
- Effect
- Startles the last Pokemon to act before the user.