Bulk Up
fightingInfo
- Move Power
- none
- Move Time
- 1 action
- PP
- 10
- Duration
- 1 minute, concentration
- Range
- self
You pump yourself up, increasing your adrenaline. For the next minute, choose to add +1 to your attack rolls OR +1 to AC. This move can be stacked to a maximum of +5 for either choice.
Contest
Cool
- Appeal
- 1
- Jam
- 0
Doubles the Appeal Points of a successful move in the next round. Pokemon also has advantage on CHA Saving Throws until after their move next round is performed.