Bulk Up

fighting

Info

Move Power
none
Move Time
1 action
PP
10
Duration
1 minute, concentration
Range
self

You pump yourself up, increasing your adrenaline. For the next minute, choose to add +1 to your attack rolls OR +1 to AC. This move can be stacked to a maximum of +5 for either choice.

Contest

Cool

Appeal
1
Jam
0

Doubles the Appeal Points of a successful move in the next round. Pokemon also has advantage on CHA Saving Throws until after their move next round is performed.

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