Bullet Punch
steelInfo
- Move Power
- str, dex
- Move Time
- 1 bonus action
- PP
- 15
- Duration
- instantaneous
- Range
- melee
You strike with a punch that is quick as a bullet. Choose a target within 10 feet of you. You rush forward to slam a fist into the creature, avoiding all attacks of opportunity. Make a melee attack on that creature, dealing 1d4 steel damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d10 at level 10, and 1d12 at level 17.
Contest
Tough
- Appeal
- 3
- Jam
- 0
Pokemon goes first on the next turn. In the event two similar moves are used in the same turn, the last to use the move goes first. The first to use the move in this case would go second.