Diamond Storm

rock

Info

Move Power
none
Move Time
1 action
PP
3
Duration
3 rounds, concentration
Range
50ft

You stir up a massive storm of sharp diamonds in a 30 foot radius, centered on a point in range. When a creature enters the area for the first time on their turn, or begins their turn inside the area, they take 4d4 rock damage. The Diamond Storm lasts for 3 rounds. When you activate this move, roll a d4. On a result of 3 or 4, your AC is increased by 2 while the Diamond Storm is active.

At Higher Levels: The damage dice roll for this move changes to 2d12 at level 5, 4d8 at level 10, and 8d6 at level 17.

Contest

Beauty

Appeal
3
Jam
0

Raises the crowd meter by 2 if successfully performed last in correct contest, raises the crowd meter by 1 if successfully performed last in complementary contest.

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