Dragon Tail

dragon

Info

Move Power
str
Move Time
1 action
PP
5
Duration
instantaneous
Range
melee

You whip your dragon tail at a creature in an attempt to send them away. Make a melee attack roll against a target, dealing 1d10 + MOVE dragon damage. In wild battles, the target takes the damage and flees from battle if its level is lower than that of the user. In trainer battles, the target takes the damage and must be immediately switched out for another creature in the trainer's party, if any remain.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.

Contest

Tough

Appeal
3
Jam
0

Pokemon goes last on the next turn. In the event two similar moves are used in the same turn, the last to use the move goes last. The first to use the move in this case would go second to last.

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