Esper Wing
psychic- Move Power
- dex
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 60ft
You slash out with aura-enriched wings. Make a ranged attack, doing 1d12 + MOVE psychic damage on a hit. Esper Wing results in a critical hit on 19s and 20s. With each successful hit from this move, increase your movement speed by 5ft until you are incapacitated, are switched out, or the combat ends (Maximum of +30ft to movement speed).
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 2d12 at level 10, and 6d6 at level 17.