Expanding Force

psychic
Move Power
int, wis
Move Time
1 action
PP
10
Duration
instantaneous
Range
40ft

You attack with psychic power. Choose a target in range. That target makes a WIS save against your Move DC, taking 1d6 + MOVE psychic damage on failure or half damage on success. If you are under the effects of Psychic Terrain, then this move deals an additional 1d6 psychic damage, and you may choose any number of targets subject to the same terrain effect to make the save.

At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 3d6 at level 10, and 4d6 at level 17.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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