Fake Out
normalInfo
- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- melee
This attack can only be used on the first turn that the user has entered combat. Make a melee attack on a creature, doing 1d6 + MOVE normal damage on a hit, causing the target to flinch.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.
Can learn this move:
- Squirtle
- Meowth
- Persian
- Seel
- Kangaskhan
- Pichu
- Aipom
- Sneasel
- Delibird
- Tyrogue
- Smoochum
- Lombre
- Nuzleaf
- Makuhita
- Hariyama
- Skitty
- Delcatty
- Sableye
- Meditite
- Spinda
- Kecleon
- Chimchar
- Buneary
- Glameow
- Purugly
- Mime Jr.
- Croagunk
- Purrloin
- Liepard
- Scraggy
- Mienfoo
- Mienshao
- Espurr
- Meowstic ♂
- Meowstic ♀
- Alolan Meowth
- Alolan Persian
- Litten
- Salandit
- Togedemaru
- Zeraora
- Galarian Meowth
- Impidimp
- Morgrem
- Grimmsnarl
- Perrserker
- Hisuian Sneasel
- Pawmi
- Tinkatink
- Tinkatuff
- Tinkaton
- Iron Hands
- Munkidori
Context
- Contest
- cute
- Appeal
- 2
- Jam
- 3
- Effect
- Startles the last Pokemon to act before the user.