Fiery Wrath

dark
Move Power
wis, cha
Move Time
1 action
PP
5
Duration
instantaneous
Range
30ft

You transform your wrath into a fire-like aura to attack. Choose any number of creatures in range to make a CHA save against your Move DC. On failure, the creature takes 2d8 + MOVE dark damage and flinches. On success, they take half the damage and do not flinch.

At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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