Final Gambit

Fighting More

Info

Move Power
str
Move Time
Action
PP
3
Duration
Instantaneous
Range
30 feet

You risk everything and use your own life force to damage a creature in range. When you activate this move, you faint, and force a target in range to make a CON save against your Move DC. The target takes an amount of fighting damage equal to your remaining HP (plus STAB if applicable) on a failure, or half as much on a success.

Contest

Tough

Appeal
8
Jam
0

Pokemon is unable to perform for the remainder of the Appeal Rounds.

Final Gambit

Fighting More

Info

Move Power
str
Move Time
Action
PP
3
Duration
Instantaneous
Range
30 feet

You risk everything and use your own life force to damage a creature in range. When you activate this move, you faint, and force a target in range to make a CON save against your Move DC. The target takes an amount of fighting damage equal to your remaining HP (plus STAB if applicable) on a failure, or half as much on a success.

Contest

Tough

Appeal
8
Jam
0

Pokemon is unable to perform for the remainder of the Appeal Rounds.

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