Hail
iceInfo
- Move Power
- none
- Move Time
- 1 action
- PP
- 3
- Duration
- 5 rounds, concentration
- Range
- 100ft
You stir up a massive hail storm in a 50 foot radius, centered on a point in range. When a non ice-type creature enters the area for the first time on their turn, or begins their turn inside the area, they take an amount of ice damage equal to half your level, rounded up. The hail storm lasts for 5 rounds.
Contest
Beauty
- Appeal
- 2
- Jam
- 1
All Pokemon that succeeded the Judge DC and gained appeal points must make CHA Saving Throws against Intimidation/Persuasion DC.