Hex
ghostInfo
- Move Power
- wis
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 50ft
You send a ghostly energy at a creature that does additional damage to those affected by status conditions. Make a ranged attack, dealing 1d10 + MOVE ghost damage on a hit. If the target is affected by a status condition, double your MOVE modifier when adding damage.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.
Can learn this move:
- Vulpix
- Tentacool
- Tentacruel
- Gastly
- Haunter
- Gengar
- Misdreavus
- Dunsparce
- Castform
- Sunny Castform
- Rainy Castform
- Snowy Castform
- Shuppet
- Banette
- Duskull
- Dusclops
- Absol
- Snorunt
- Drifloon
- Drifblim
- Dusknoir
- Rotom
- Rotom Heat
- Rotom Wash
- Rotom Frost
- Rotom Fan
- Rotom Mow
- Giratina Altered Forme
- Giratina Origin Forme
- Yamask
- Cofagrigus
- Frillish
- Jellicent
- Litwick
- Lampent
- Chandelure
- Alolan Vulpix
- Alolan Marowak
- Galarian Corsola
- Galarian Yamask
- Cursola
- Runerigus
- Drakloak
- Dragapult
- Spectrier
- Calyrex (Shadow Rider)
- Hisuian Typhlosion
- Basculegion ♂
- Basculegion ♀
- Skeledirge
- Bramblin
- Brambleghast
- Toedscool
- Toedscruel
- Poltchageist
- Sinistcha
Context
- Contest
- clever
- Appeal
- 2
- Jam
- 1
- Effect
- Badly startles Pokemon that used a move of the same type.