Imprison
psychicInfo
- Move Power
- wis, int
- Move Time
- 1 action
- PP
- 5
- Duration
- 1 minute, concentration
- Range
- 30ft
You create psychic walls within the mind of a target in range. Force the target to make a WIS saving throw against your Move DC. On a failure, the target is unable to use any Move it knows that is the same as yours for the duration.
Can learn this move:
- Vulpix
- Ninetales
- Grimer
- Misdreavus
- Stantler
- Ralts
- Kirlia
- Gardevoir
- Sableye
- Baltoy
- Claydol
- Shuppet
- Duskull
- Bronzor
- Bronzong
- Spiritomb
- Uxie
- Mesprit
- Azelf
- Munna
- Woobat
- Swoobat
- Yamask
- Zorua
- Zoroark
- Solosis
- Vanillite
- Elgyem
- Beheeyem
- Litwick
- Lampent
- Reshiram
- Zekrom
- Landorus
- Kyurem
- White Kyurem
- Black Kyurem
- Meowstic ♂
- Klefki
- Phantump
- Alolan Vulpix
- Alolan Ninetales
- Alolan Grimer
- Type: Null
- Silvally
- Galarian Yamask
- Wyrdeer
- Enamorus
- Iron Leaves
Context
- Contest
- clever
- Appeal
- 3
- Jam
- 0
- Effect
- Temporarily stops the crowd from growing excited.