Last Resort
normalInfo
- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 3
- Duration
- instantaneous
- Range
- melee
You lash out an a creature with a furious strike. This move can only be activated when all other known moves by a user have been activated in the same combat. If the user is switched out, this rule resets. Make a melee attack, dealing 2d12 + MOVE normal damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 3d10 at level 5, 7d6 at level 10, and 8d8 at level 17.
Can learn this move:
- Rattata
- Meowth
- Eevee
- Vaporeon
- Jolteon
- Flareon
- Sentret
- Igglybuff
- Togepi
- Togetic
- Aipom
- Espeon
- Umbreon
- Phanpy
- Torchic
- Skitty
- Plusle
- Jirachi
- Pachirisu
- Ambipom
- Glameow
- Chingling
- Happiny
- Munchlax
- Leafeon
- Glaceon
- Azelf
- Lillipup
- Herdier
- Stoutland
- Audino
- Minccino
- Sylveon
- Yungoos
- Dubwool
- Silicobra
- Milcery
- Indeedee ♂
- Indeedee ♀
- Drakloak
- Dragapult
- Quaxly
- Fidough
- Dachsbun
- Espathra
- Pesteon
- Drakeon
- Eeveon
Context
- Contest
- cute
- Appeal
- 1
- Jam
- 0
- Effect
- Works well if the user is pumped up.