Last Respects
GhostInfo
- Move Power
- cha
- Move Time
- Action
- PP
- 5
- Duration
- Instantaneous
- Range
- 30 feet
You avenge your allies with a powerful attack. Make a ranged attack, dealing 1d6 + MOVE ghost damage on a hit. Increase the damage dice by 2d6 for each of your currently downed allies this combat, up to a maximum of 10d6.
At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d6 at level 10, and 1d6 at level 17.