Liquidation

water

Info

Move Power
str, dex
Move Time
1 action
PP
5
Duration
instantaneous
Range
40ft

You attempt to slam a full-force blast of water into a target in range.  Make a ranged attack, doing 2d6 + MOVE water damage on a hit.  If the natural attack roll is 18 or more, the target’s AC is reduced by 1 while it remains in battle. This decrease may be stacked up to a maximum of -5 to AC.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.

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