Magnet Rise

Electric More

Info

Move Power
None
Move Time
Action
PP
5
Duration
Concentration, up to 1 Minute
Range
Self

You use magnetic power within yourself to raise yourself from the ground, becoming immune to ground moves for the duration.

Contest

Clever

Appeal
2
Jam
0

Pokemon that perform after you this round have disadvantage on Performance rolls and CHA Saving Throws.

Magnet Rise

Electric More

Info

Move Power
None
Move Time
Action
PP
5
Duration
Concentration, up to 1 Minute
Range
Self

You use magnetic power within yourself to raise yourself from the ground, becoming immune to ground moves for the duration.

Contest

Clever

Appeal
2
Jam
0

Pokemon that perform after you this round have disadvantage on Performance rolls and CHA Saving Throws.

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