Malignant Chain
poison- Move Power
- dex, cha
- Move Time
- 1 action
- PP
- 3
- Duration
- instantaneous
- Range
- 30ft
You pour toxins into the target by wrapping them in a toxic, corrosive chain. Make a ranged attack, dealing 4d4 + MOVE poison damage on a hit. A creature that is hit must make a CON save against your Move DC or be badly poisoned.
At Higher Levels: The damage dice roll for this move changes to 2d12 at level 5, 4d8 at level 10, and 8d6 at level 17.