Mega Drain
grassInfo
- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- 50ft
You attempt to drain the life force of a target. Make a ranged attack, doing 1d6 + MOVE grass damage on a hit. Half of the damage dealt is restored to the user.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.
Can learn this move:
- Oddish
- Gloom
- Vileplume
- Tangela
- Kabuto
- Kabutops
- Bellossom
- Hoppip
- Skiploom
- Jumpluff
- Sunkern
- Sunflora
- Treecko
- Grovyle
- Sceptile
- Beautifly
- Lotad
- Ludicolo
- Shroomish
- Breloom
- Roselia
- Lileep
- Turtwig
- Grotle
- Torterra
- Budew
- Roserade
- Tangrowth
- Snivy
- Servine
- Serperior
- Cottonee
- Whimsicott
- Petilil
- Lilligant
- Maractus
- Foongus
- Amoonguss
- Shelmet
- Accelgor
- Morelull
- Shiinotic
- Sandygast
- Palossand
- Dhelmise
- Celesteela
- Sinistea
- Polteageist
- Calyrex
- Calyrex (Ice Rider)
- Calyrex (Shadow Rider)
- Hisuian Lilligant
- Smoliv
- Dolliv
- Arboliva
- Bramblin
- Brambleghast
- Toedscool
- Toedscruel
- Brute Bonnet
- Wo-Chien
- Poltchageist
- Sinistcha
Context
- Contest
- clever
- Appeal
- 2
- Jam
- 3
- Effect
- Startles the last Pokemon to act before the user.