Mighty Cleave

rock
Move Power
str
Move Time
1 action
PP
3
Duration
instantaneous
Range
melee

You wield the light that has accumulated atop your head to cleave the target. Make a melee attack, dealing 2d8 + MOVE rock damage on a hit. This move hits and deals damage even through moves/abilities that would negate it, such as Protect, Spiky Shield, etc.

At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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