Mist Ball

psychic

Info

Move Power
dex, wis
Move Time
1 action
PP
5
Duration
instantaneous
Range
100ft

You fire an explosive ball of damaging mist at a creature in range. Make a ranged attack against a target, doing 5d6 + MOVE psychic damage on a hit. If the natural attack roll is higher than 10, the target has disadvantage on any attack it makes before the end of its next turn..

At Higher Levels: The damage dice roll for this move changes to 4d10 at level 5, 6d10 at level 10, and 8d12 at level 17.

Contest

Clever

Appeal
2
Jam
1

All Pokemon that succeeded the Judge DC and gained appeal points must make CHA Saving Throws against Intimidation/Persuasion DC.

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